
There are two versions of Yodenmod - 20 - both of which are being updated in parallel. Some units are comically powerful, some voice clips for combat barks are pretty rough, and some particle effects seem to be playing in the wrong places. Why does a crashed snowspeeder on Hoth spit out smaller snowspeeders? I don't know and don't care. AT-ATs can disgorge extra Stormtroopers like they're going out of fashion, and capture points can spew out extra units in nonsensical style.
Empire at war clone wars mod steam mod#
Sith versus Empire versus First Order? Whoever wins, two factions of space-fascists lose.Īmong the many questionable-but-fun decisions this mod makes is increasing the total unit cap per side to fifty, and it's not hard to get even more troops on the field. While you can choose from some more restrained Galactic Conquest scenarios, why would you? Pick the one that throws every faction into a battle for every single world.

Thought the game was messy enough with three factions? Try thirteen factions, and a hundred and fifty planets, most with distinct battle maps. Everything Star Wars and some kind of sentient warbling kitchen sink droid. The mod for Star Wars fans who think that 'canon' only matters when prefaced with 'turbolaser'. YodenMod 2018 by (unsurprisingly) Yoden - Steam 2018/ Steam 2019/ Mod DB Oh, if you can't find them, the enhanced campaigns are hiding in the Galactic Conquest menu, along with a similarly enhanced Galactic Conquest mode, including some new GC-only units. It just looks and feels a little more Star Wars.

While X-Wings are able to hyperdrive straight into any battle, if you call in TIE Fighter reinforcements, a carrier drops them off instead. This mod even makes some clever lore-authenticity tweaks. There's also a version bringing these tweaks to the Forces Of Corruption campaign. It re-scales units to be a little more movie-authentic, so TIE fighters and infantry look downright dinky. Going beyond that, it adds a trio of new set-piece missions to the game, with big, tough finales for both sides, and polishes up some spacecraft models and effects. It allows you to play the original Rebel and Empire campaigns with the enhancements from the Forces Of Corruption expansion. Manage cookie settingsĪ simple pick for those dusting EAW off after a decade or more. To see this content please enable targeting cookies. But let's start out with an easy pick for would-be stellar strategists:Įmpire At War: Enhanced Campaigns Mod by DarthT and crew - Steam/ Mod DB It doesn't have to be polished or even complete, just worthy of your time. While it would be easy to focus solely on the most popular mods, I feel it's better to take a broader look at what's interesting. Lastly, if you're not running the Steam version, you'll need this unofficial patch to enable the game to use more RAM. If you want to force-launch a mod on startup, just add "MODPATH=Mods\XXXXXX" to your launch options or shortcut, where X is the mod directory - that would be "EAW-Remake" in the case of the Empire At War remake mod below.
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YodenMod 2018 would be 1172650432, for instance.įor non-workshop mods, or any other version of the game, unpack them into your Star Wars Empire at War\Corruption\Mods directory, and they should appear in the in-game mods list. If there's only one mod you want to launch each time, you can right-click on the game in Steam, go to Properties/Set Launch options and enter "STEAMMOD=XXXXXX" where X is the number shown in the Workshop URL. The game will then re-launch with the mod enabled. Launch the game (with the Forces Of Corruption expansion, when prompted), look in Options/Mods and take your pick. That deal ends tomorrow, Tuesday, July 9th.Īll you have to do with the Steam version is subscribe to mods from the Workshop page. It just happens that (at the time of writing) the Steam version is 65% off in the summer sale, and costs just £5.42/€5.87/$6.99. Sadly, the GOG version lacks these, and while most (if not all) of these mods can be downloaded from Mod DB, this does provide a little extra hassle. The easiest way to mod Empire At War is to own the Steam version, which has online multiplayer and integrated Workshop support.

Here's a few mods that are strong in the Force. Petroglyph's hybrid RTS is still being actively supported, and the Steam version revived online multiplayer in 2017. Just assemble your fleets, kick open a hole in the enemy defences, and send down troops for a bit of terrestrial tactics. Playing a bit like a 4X strategy game in fast-forward, there's no base building and little micromanagement to be done in Empire At War. I bounced off Star Wars: Empire At War when it was new, but the siren call of modding beckoned me back.

Every other Monday, Dominic gives you a reason to dust off one of your old games and dive into its mods with Modder Superior.
